I am glad you reached this section because you may be thinking “Wow, this is easy! I can create my own theme right away!”, and that’s exactly why I prepared this section so you can really watch out for these inconsistencies while the developers work hard to stabilize some of these issues (Scroll left or right in the gallery):
Thank you for your patience following this thread up to here. I really appreciate it. Bear in mind that I could spend more than 19 hours (as the time of finishing this writing and the stress tests on Blender) talking about UI choices for the best recommended UIX with the XSIMOD theme, but I hope you will find these settings a great way to start customizing your own themes in Blender 2.83.
Let me know if you found solutions or if you know any additional parameters to further customize the UI.
4 thoughts on “XSIMOD THEME for Blender 2.83 (Updated March 2020)”
Brilliant analysis. Have you shared this with the Blender Foundation? couldn`t they take it into account in order to revamp Blender`s UI with the more logical and user friendly Paradigms that you have exposed from Softimage`s legacy?
More clear text, less incomprehensible iconography and redundant UI access.
Blender` s new features are incredible but it still has ways to go before being fully welcoming and intuitive
Hi Roger. I actually did, and the Blender developers are considering this as a “flag theme” to fix a lot of their inconsistencies -like you mention- on the future theming options for Blender. They don’t say that directly, but you can read about it here: https://developer.blender.org/T74360
They are -specifically- adjusting the theme with more scrutiny than the others, which is a good thing.
hi, great solution for theme designer .
hope the themes get tweaked in your design rule direction so it fits better and ist feels more equal.
selection color and outline color are broken in different themes ,like your stamentment say it.
in the mayo modo theme for example , the multiple object selection color hirachy in 3d View and in the outliner doesn’t looks quiet right.
It is hard to tell which object is the active and passive in 3d view and in the outliner and the color doesn’t match and they are different .
great work hope this will be help to bring the UI in a better shape..
thx for your hard work..
4 thoughts on “XSIMOD THEME for Blender 2.83 (Updated March 2020)”
Brilliant analysis. Have you shared this with the Blender Foundation? couldn`t they take it into account in order to revamp Blender`s UI with the more logical and user friendly Paradigms that you have exposed from Softimage`s legacy?
More clear text, less incomprehensible iconography and redundant UI access.
Blender` s new features are incredible but it still has ways to go before being fully welcoming and intuitive
Hi Roger. I actually did, and the Blender developers are considering this as a “flag theme” to fix a lot of their inconsistencies -like you mention- on the future theming options for Blender. They don’t say that directly, but you can read about it here:
https://developer.blender.org/T74360
They are -specifically- adjusting the theme with more scrutiny than the others, which is a good thing.
hi, great solution for theme designer .
hope the themes get tweaked in your design rule direction so it fits better and ist feels more equal.
selection color and outline color are broken in different themes ,like your stamentment say it.
in the mayo modo theme for example , the multiple object selection color hirachy in 3d View and in the outliner doesn’t looks quiet right.
It is hard to tell which object is the active and passive in 3d view and in the outliner and the color doesn’t match and they are different .
great work hope this will be help to bring the UI in a better shape..
thx for your hard work..
#longliveXSI