3D Character Engineering / VRM Production
Your character.
Your identity.
Redefined.
Bespoke, production-ready 3D avatars engineered for professional streamers, digital entertainers and next-generation virtual experiences.

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Technical excellence
Engineered beyond appearance.
Every avatar is developed with professional production standards, optimized geometry and advanced facial animation capabilities.
01 / Geometry
Custom Production Topology
Original character modeling, clean topology, optimized geometry and carefully constructed deformation-ready meshes.
02 / Expressions
ARKit / Perfect Sync
52+ custom facial blendshapes for expressive real-time facial tracking and nuanced character performance.
03 / Dynamics
Advanced Spring Bones
Configured secondary motion for hair, clothing and accessories, delivering natural movement.
04 / Deployment
VRM Integration
Exported and validated VRM assets for supported tracking, real-time animation and virtual production applications.
The production pipeline
From concept to virtual identity.
Phase 01
Modeling & Anatomy
Custom sculpting, proportions, anatomy and initial geometry approval.
Phase 02
Texturing & Shading
Materials, color development, surface details and visual refinement.
Phase 03
Rigging & Expressions
Facial tracking, blendshape integration, spring bones and motion testing.
Phase 04
QA & Delivery
VRM export, application compatibility checks and final asset delivery.
Supported ecosystem
Built for your creative environment.
VRM character development and integration across real-time engines and compatible avatar tracking applications.
- Unity
- Unreal Engine
- VSeeFace
- Warudo
- Luppet
- XR Animator
Premium character commission
Your digital identity.
Crafted without compromise.
Every character has its own anatomy, visual identity and technical requirements. Let's discuss your concept and develop a production scope tailored to your project.
Request a private quotation →