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Venom VFX goo made in Blender

The general workflow goes like this (you can see it on the first minute recap on the video)

Blenderの毒蛇ムービースライムエフェクト:

  • Create a vertex, use the skin modifier, (E)xtrude and form a tree-like shape
  • Use the displacement modifier to create irregular shapes
  • Use another displacement modifier to create bulge blobs
  • Create a Curve. Use the CURVE deform modifier on the goo object
  • The goo object will deform to curve. Add a lattice in the scene.
  • Use the Lattice Modifier on the goo object.
  • Use the Simple deform modifier on the lattice. Animate it. Use Twist.

Animation

  • Select goo object. Animate scale in timeline.
  • Create Markers in TIMELINE (M). Create cameras.
  • Select desired camera at desired (marked) frame.Bind (CTRL+B)
    on active marker frame to switch cameras on render.

 

Here’s my first test (blocking stage) for the Venom alien goo.

And this is the final result:

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More tutorials are coming up! Thanks.

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