#openSoftware #Blender 2.8 solid release has been launched today. After a two year development period, a lot of outstanding features including the real time viewport #eevee are part of the set of tools in Blender. Workspaces like the compositor, tracking, video editor, Uv editor, texture painting, PBR support materials using Principle shader in Cycles, and the new render engine “Workbench” deliver a rich environment for 3D which you can also combine with 2D animation using grease pencil tools.
Check out the 2019 Siggraph demo reel for Blender 2.8: